Inspired by tense '80s arcade games like Defender, Centipede, and Missile Command, 'Cell: emergence' offers 17 punishing levels that require players to decipher a level's "cellular automata" simulation and then battle living processes with speed and dexterity.
In Cell players fight a nanoscale war against disease inside the body of a sick child. The fast, deep simulation of tissues, antibodies, germs, nanomachinery, and other elements is achieved with a "dynamic voxel" gameworld, within which every visual detail has meaning, reacts to the player, and interacts with its neighbors.
Click the box art on the left to be taken to the technicolor home page for the game, where you can find a free demo, videos, quotes from reviewers, and links to product pages where the game can be purchased.
Also, as a convenience, the game's videos have been embedded below.